Description: Conquest - Imperial Officer Summary: One unpainted miniature for Conquest.More than six centuries have passed since the Fall changed Eä. Humanity struggles to rebuild after that cataclysm and the Long Winter that followed. With the Hollow Throne empty, the Hundred Kingdoms remain embroiled in internecine warfare, as the Nobility covets the remnants of the Empire, while the Church grinds its teeth at the weakened Orders. The City States of the south struggle to recover from the collapse of their paradigms at the hands of demagogues and tyrants. To the north, the Nords have finally left behind the horrors of the Fimbulwinter and the rule of the Jotnar, and have started expanding from their shattered realms. They turn their covetous eyes to the rich lands of the south, lusting for revenge for their murdered gods. With mankind far from the glory and might of its Old Dominion, the enigmatic Spires exert their power for the first time in eons. Shedding millennia of custom and practice, the merchant princes seek the wealth of the lesser races, in an effort to break the stranglehold of power the Directorate and the Sovereign House exert. As the vicious games of these elders spill into the mortal realm, misery and warfare spread like a disease from their domains.While the clamor of war spreads, the wisest amongst those living fear the rising of the Dweghom. Deep in their Holds, they hear the clamor of battle approaching and feel the pulse quicken in their veins. They are the eldest disciples of War. The last time their Hosts marched to battle, the eternal reign of Dragons came to an end in a conflict so violent the land itself withdrew. Far to the east, darkness is gathering. The fearless Tribes hurl themselves against the Claustrine Gates as their lands shrink. Their warbands are unable to contend with the ancient evil that stirs in what was once the heartland of the Old Dominion...Conquest - the Last Argument of Kings is a mass battle wargame produced by Para Bellum Wargames. The rules of the game have been written by one of the industry's lead game designers, Alessio Cavatore and his studio Riverhorse. The rules are quick and easy to learn for a new player but are still able to offer a new and complex strategy to master. Conquest does away with player turns and army deployment. Instead, it focuses its play around the command stack mechanic, where each player determines at the beginning of the round what order his troops are going to be activated in. Coupled with a unique escalation reinforcement mechanic where light, medium and heavy troops each have their roles, the fog of war is a very real thing. Through this game the ability of a seasoned general's foresight in order to trap his opponent's forces and foresee his moves is heavily relied upon. During the collapse of the Empire, all of the Imperial Legions bar two were disbanded: the Steel Legion, which simply refused, and the Gilded Legion that protects the Mint. The sudden dispersal of thousands of trained, angry armed men into the fraying fabric of the collapsing empire could have shattered it. In a masterful and far sighted maneuver, Gheorg Pfarrerson, the first Imperial Chamberlain, turned them instead into one of the most powerful cohesive forces in the Empire: the War Colleges. Today the War Colleges represent one of the only sources of higher education in the Hundred Kingdoms. Wealthy and influential parents face only three real choices: the War Colleges, the Church Schools or an apprenticeship. The War Colleges remain by far the most popular choice. Despite their names, they teach a wide variety of topics, from philosophy to logistics, from numismatics to strategy and from calisthenics to weapon training. Tuition is extortionate and the full course is over a decade long. Of the candidates that apply and participate, only a fraction move on to become full graduates. Most are called back to attend to filial duties or wash out of the demanding program. Those few that do fully graduate belong to the rarified elite that will be employed by the Imperial Institutions, from the Mint to the Office of the Imperial Chamberlain itself. Whatever they do, not only do they carry the title of Imperial Officers, but they remain such at heart, trained and forged by an Imperial mentality. This often reflects their counsel, granting the Office of the Chamberlain and the Imperial institutions a friendly voice in almost every court, as it is a sad truth that these times most of these graduates find employment in much more martial pursuits. Countless Imperial Officers are scattered through the Hundred Kingdoms as advisors to Kings, mercenary lords, and leaders of men. While they often return to their own Houses, Imperial Officers can be found in the command tents and leading the troops of many a powerful noble house of the Hundred Kingdoms; few would turn away such an educated and well-trained officer, much less so when an Imperial Officer’s presence is the only way to deploy some of the most powerful forces that can be mustered on the field of battle. It is a known fact that the surviving Imperial Legions vastly favor working with Imperial Officers, as they share not just similar training, but the same mentality and approach to war. Men serving under Imperial Officers may find it a strict regime, but no one has ever claimed that their officers have not earned their respect. Though no Emperor sits on the Hollow Throne, though countless squabbling nobles pick at the vulnerable tapestry of a once great empire, the Tellian Empire is not dead. A fraction of its former glory shines in the efficiency, performance and drill of any army commanded by an Imperial Officer.Contains: 1 Resin Miniature, 1 x 27mm plastic base, 1 Command CardCommander on foot. Multi-part resin miniature, plastic base. 28mm scale.Pack contains one officer. Miniature is supplied unpainted and requires assembly. Company: Para Bellum WargamesSeries/Line: ConquestStock Number: PBW7224Contents: One (1) MiniatureSculptor: N/AScale: 28mmMaterial: ResinCondition: New Thanks for viewing.
Price: 28.99 USD
Location: College Station, Texas
End Time: 2024-11-19T23:44:37.000Z
Shipping Cost: N/A USD
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Item Specifics
Restocking Fee: No
Return shipping will be paid by: Seller
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
Return policy details:
Features: Resin
MPN: PBW7224
Army: The Hundred Kingdoms
Country/Region of Manufacture: United States
Scale: 28mm
Painted?: No
Assembly Required?: Yes
Brand: Para Bellum Wargames